Creative Problem Solving Today
Each Mind Missions lesson includes a Problem-Based learning (PBL) challenge. Students work in teams to devise a solution to historical and geographical STEAM problems.
Each lesson contains a mission challenge based on an actual geographical or historical problem. Students study the mission outcome guidelines and critically discuss potential solutions. They create a code for World War II, build a monument, or start an advertising campaign.
Then students collaboratively and creatively generate a unique solution to the problem. Throughout the process, students use design thinking to generate ideas, imagine solutions, innovate, create, test, and re-engineer for successful implementation. They evaluate their work for successful design, outcome, and ingenuity. When mission innovations fail, students re-design and grow as designers and team members. Finally, teams present their solution to the class and test their mission success.